concept art for Steel Seed - environments

Concept art I produced back in 2020 during my tenure as an art director on Steel Seed by Storm In A Teacup.
The challenge was to design environments not built by/for humans and to convey the idea of huge machines at work on mysterious functions. The comic series Blame! was the obvious inspiration here, together with engineering of megastructures and high-tech electronic components.

The first approved concept I produced that set the overall direction

The first approved concept I produced that set the overall direction

Some set dressing of the level designers' 3d block-ins

Some set dressing of the level designers' 3d block-ins

Elements of environments

Elements of environments

Notes for the 3d artists

Notes for the 3d artists